PCSX2

1 entry

  1. QL-0021

    Testing a PS2 game with no one at the controller

    How the Tekken 4 project proves changes in game without a person playing: PCSX2 is booted by script, steered with synthetic key presses, and asked for savestates, which hold all 32 MB of main memory plus sound and video memory. Every in-game result in the project was produced this way, with rules learned from the times it went wrong.

    Reference RE.3
    Rev. A

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